YourDefrag  SVN
YDWorkThread Member List
This is the complete list of members for YDWorkThread, including all inherited members.
clearScreen(WCHAR *format, va_list varArgs)YDWorkThread [private, virtual]
defaultExcludes()YDWorkThread [static]
defaultSpaceHogs()YDWorkThread [static]
diskName() const YDWorkThread [inline]
diskState() const YDWorkThread [inline]
drawCluster(struct DefragDataStruct *data, ULONG64 clusterStart, ULONG64 clusterEnd, int color)YDWorkThread [private, virtual]
excludes() const YDWorkThread [inline]
finished(QThread *thread)YDWorkThread [signal]
freeSpace() const YDWorkThread [inline]
loadConfig(QString fileName=QString::null)YDWorkThread [inline]
logStream() const YDWorkThread [inline]
m_configFileYDWorkThread [protected]
m_diskStateYDWorkThread [protected]
m_logStreamYDWorkThread [protected]
m_redrawScreenYDWorkThread [protected]
m_runningYDWorkThread [protected]
m_verboseYDWorkThread [protected]
mode() const YDWorkThread [inline]
run()YDWorkThread [protected]
saveConfig(QString fileName=QString::null, bool hidden=true)YDWorkThread [inline]
setExcludes(QStringList _list)YDWorkThread [inline]
setFreeSpace(int freeSpace)YDWorkThread [inline]
setLogStream(QTextStream *logStream)YDWorkThread [inline]
setMode(int mode)YDWorkThread [inline]
setSpaceHogs(QStringList _list)YDWorkThread [inline]
setSpeed(int speed)YDWorkThread [inline]
setStartFlag(int startFlag)YDWorkThread [inline]
setVerbose(int verbose)YDWorkThread [inline]
showAnalyze(struct DefragDataStruct *data, struct ItemStruct *item)YDWorkThread [private, virtual]
showDebug(int level, struct ItemStruct *item, WCHAR *message, va_list varArgs)YDWorkThread [private, virtual]
showMove(struct ItemStruct *item, ULONG64 clusters, ULONG64 fromLcn, ULONG64 toLcn, ULONG64 fromVcn)YDWorkThread [private, virtual]
showStatus(struct DefragDataStruct *data)YDWorkThread [private, virtual]
spaceHogs() const YDWorkThread [inline]
speed() const YDWorkThread [inline]
startFlag() const YDWorkThread [inline]
stop()YDWorkThread [slot]
verbose() const YDWorkThread [inline]
YDClearScreen(WCHAR *format,...)YDWorkThread [friend]
YDDrawCluster(struct DefragDataStruct *data, ULONG64 clusterStart, ULONG64 clusterEnd, int color)YDWorkThread [friend]
YDShowAnalyze(struct DefragDataStruct *data, struct ItemStruct *item)YDWorkThread [friend]
YDShowDebug(int level, struct ItemStruct *item, WCHAR *message,...)YDWorkThread [friend]
YDShowMove(struct ItemStruct *item, ULONG64 clusters, ULONG64 fromLcn, ULONG64 toLcn, ULONG64 fromVcn)YDWorkThread [friend]
YDShowStatus(struct DefragDataStruct *data)YDWorkThread [friend]
YDWorkThread(QString name, QObject *parent=NULL)YDWorkThread
~YDWorkThread()YDWorkThread
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